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"Xamarin Library to load images quickly and easily on Xamarin.Forms.Ensure you call CachedImageRenderer.Init() on each platform!!!Features:- Xamarin.iOS, Xamarin.Android, Xamarin.Forms, Xamarin.Mac and Windows (WinRT, UWP) support- Configurable disk and memory caching- Multiple image views using the same image source (url, path, resource) will use only one bitmap which is cached in memory (less memory usage)- Deduplication of similar download/load requests. *(If 100 similar requests arrive at same time then one real loading will be performed while 99 others will wait).*- Error and loading placeholders support- Images can be automatically downsampled to specified size (less memory usage)- Fluent API which is inspired by Picasso naming- SVG / WebP / GIF support- Image loading Fade-In animations support- Can retry image downloads (RetryCount, RetryDelay)- Android bitmap optimization. Saves 50% of memory by trying not to use transparency channel when possible.- Transformations support- BlurredTransformation- CircleTransformation, RoundedTransformation, CornersTransformation, CropTransformation- ColorSpaceTransformation, GrayscaleTransformation, SepiaTransformation, TintTransformation- FlipTransformation, RotateTransformation- Supports custom transformations (native platform `ITransformation` implementations)"

Xamarin.FFImageLoading.Forms

4 years ago251

Library or NuGet package built with .net standard and c# by Daniel Luberda & Fabien Molinet.

unknown, Unknown country


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Hello, I'm Corstiaan. I'm a .net developer from the Netherlands and I manage BuiltWithDot.Net. I created this site as a place where developers working with .net technology can showcase their projects and inspire other developers.

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